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trafficsource.h

/*
 * Copyright (c) 1997 University of Southern California.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *      This product includes software developed by the Information Sciences
 *      Institute of the University of Southern California.
 * 4. Neither the name of the University nor of the Institute may be used
 *    to endorse or promote products derived from this software without
 *    specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 */

#ifndef nam_trafficsource_h
#define nam_trafficsource_h


#include <tclcl.h>
#include "animation.h"

#define SOURCE 10
#define DESTINATION 20

class Agent;

00047 class TimeElement {
      public:
            TimeElement(double time);
            ~TimeElement();

            TimeElement * next_;
            double time_;
};

// This is a list to keep track of start and stop times
00057 class TimeList {
      public:
            TimeList() {head_ = NULL;}
            TimeList(double time);
            ~TimeList();

            void clear();
            TimeElement * head() {return head_;}

            void add(double time);
            void remove(double time);

            void setList(const char * list_string);

            void getListString(char* buffer, int buffer_size);
            bool isOn(double time);
            double lastStopTime();

      private:
            TimeElement * head_;
};

00079 class TrafficSource : public Animation, public TclObject {
public:
      TrafficSource(const char* type, int id, double _size);
      TrafficSource(const char * name, double _size);
      void attachTo(Agent * agent);
      void removeFromAgent();
      inline int number() {return number_;}
      virtual int classid() const { return ClassTrafficSourceID; }
      inline const char * name() const { return (label_); }
      virtual void reset(double);

      inline double x() const {return x_;}
      inline double y() const {return y_;}
      inline double width() const {return width_;}
      inline double height() const {return height_;}

      void place();
      const char* info() const;

      void label(const char* name);

      virtual double distance(double x, double y) const;
      void color(const char* name);
      virtual void size(double s);
      inline double size() const { return (size_); }

      inline TrafficSource * next() const { return next_;}

      inline void next(TrafficSource * ts) {next_ = ts;}


      inline void windowInit(int size) { windowInit_ = size;}
      inline void window(int size) { window_ = size;}
      inline void maxcwnd(int size) { maxcwnd_ = size;}

      void tracevar(const char* var);

      inline void setInterval(float interval) {interval_ = interval;}
      inline void setMaxpkts(int maxpkts) {maxpkts_ = maxpkts;}
      inline void setBurstTime(int burst_time) {burst_time_ = burst_time;}
      inline void setIdleTime(int idle_time) {idle_time_ = idle_time;}
      inline void setRate(int rate) {rate_ = rate;}
      inline void setShape(double shape) {shape_ = shape;}

      double stopAt();

      const char* getname() const;

      int inside(double, float, float) const;
      virtual void update_bb();

      virtual void draw(View * view, double now);

      int writeNsDefinitionScript(FILE *file);
      int writeNsActionScript(FILE *file);
      int saveAsEnam(FILE *file);

      const char * property(); 

      void setWidth(double w) {width_ = w;}
      void setHeight(double h) {height_ = h;}

private:
      void setDefaults(); 

      void placeNextTo(TrafficSource * neighbor);     // To the right of my neighbor
      void placeOnAgent();    // On top of my Agent

public:
      TrafficSource * next_, * previous_;
      TrafficSource * editornetmodel_next_;     // Used by editornetmodel to track all traffic sources for property editing purposes
      Agent * agent_;
      int number_;

      int packet_size_;
      float interval_;

      TimeList timelist;

protected:
      void drawlabel(View * view) const;

      double size_;
      double width_;
      double height_;
      double x_, y_;
      double angle_;
      int anchor_;
      char * label_;
      int window_, windowInit_, maxcwnd_;
      char* color_;

      // Exponential
      int burst_time_;
      int idle_time_;
      int rate_;

      // Pareto
      double shape_;
      
      int maxpkts_;     // Used by FTP 
};



#endif

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